Nvidia Creative Weekend Tarık Tolunay

I served as a host and jury member in the nKreatif competition organized to accurately present Nvidia’s Studio tools and laptops to content-creating audiences. Alongside Turkey’s leading Fashion Photographer and artist Koray Birand and prominent designer Tarık Tolunay, we created content focused on the competition and evaluated the works submitted by participants in a live broadcast.

ClientNvidiaYear2022AuthorMesut ÇevikShare:
01

Project Highlights

  • Showcase of Nvidia's advanced technological capabilities for creators
  • Emphasis on Nvidia's support and ecosystem for professionals
  • Bringing together novice artists with professional artists

02Our Approach

The NVIDIA Studio Platform, adding new value to art in Turkey and around the world, provides the best performance and reliability to artists, creators, and 3D developers while working with creative applications. It offers high performance to users in creative fields such as 3D, rendering, video editing, motion graphics, photography, graphic design, architectural visualization, and broadcasting.

Creative applications evolve and accelerate with inspiring performance and capabilities, powered by NVIDIA’s industry-leading GPUs and Studio Drivers.

NVIDIA brought together new-era digital artists with the Nkreatif competition, propelling Istanbul into the third dimension. The jury, comprising Tarık Tolunay, Koray Birand, and Mesut Çevik, meticulously evaluated Istanbul-themed three-dimensional diorama works.

Finalists were invited to a live broadcast event held on July 24th. The artists who made it to the final round after evaluations were Buğra Bilgen, Zafer Yetik, Cihan Özaras, Doğukan Palaman, Efe Alpay, Kasım Esmersoy, Murat Göçmen, Özgün Alemdağ, Teberdar Gürbey, and Teoman Şirvancı.

nvidia-istanbulu-ucuncu-boyuta-tasiyannkreatif-sanatcilari-belirledi-20220728-1-1
FYqxiitWAAApuaQ.jpg-large
1657207509_Nkreatif_Basin_Bulten_Gorsel
03

The Result

The competition, with the participation of over 300 artists, was successfully conducted through live broadcasts and videos that explained the Nvidia Studio tools, achieving the intended audience reach.

Following the success of this competition and its content, another competition project was planned

“In the projects I am involved in, my goal is to ensure that products and services are accurately communicated to the right audience.”

Mesut Çevik

Mesut Çevik

Editor in Chief